/***************************************************************************/
/* NOTE:                                                                   */
/* This document is copyright (c) by Oz Solomonovich.  All non-commercial  */
/* use is allowed, as long as this document not altered in any way, and    */
/* due credit is given.                                                    */
/***************************************************************************/

// DevStudioWnd.h : header file
//

#if !defined(AFX_DEVSTUDIOWND_H__BE917121_5C03_11D3_BA1A_000000000000__INCLUDED_)
#define AFX_DEVSTUDIOWND_H__BE917121_5C03_11D3_BA1A_000000000000__INCLUDED_

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "SubclassWnd.h"

/////////////////////////////////////////////////////////////////////////////
// CDevStudioWnd window

//##ModelId=431C34CC0213
class CDevStudioWnd : public CSubclassWnd
{
// Construction
public:
	//##ModelId=431C34CC0223
	CDevStudioWnd(HWND hWndDevStudio);

// Attributes
public:
	//##ModelId=431C34CC0225
    CString m_cTitle;

// Operations
public:

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CDevStudioWnd)
	protected:
	//##ModelId=431C34CC0232
	virtual void PreSubclassWindow();
	//}}AFX_VIRTUAL

// Implementation
public:
	//##ModelId=431C34CC0234
	virtual ~CDevStudioWnd();

	// Generated message map functions
protected:
	//{{AFX_MSG(CDevStudioWnd)
	//}}AFX_MSG
	//##ModelId=431C34CC0242
    afx_msg LRESULT OnGetWindowText(WPARAM wParam, LPARAM lParam);
	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_DEVSTUDIOWND_H__BE917121_5C03_11D3_BA1A_000000000000__INCLUDED_)
